003 Pregame
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Pregame Introduction
Slaves of Troustar sets each player out on their own path. Each starting player discovers a poster inviting them to travel to Ac Rumb and join a party for adventure, fame and fortune.
Top Secret Note: When players first meet they will know nothing of each other and barely be able to tell what their companions look like let alone their race, class and background. This means that there can be no game Zero for the players and the Dungeon Master.
Instead, preparation for the game starts with a short correspondence between players and the DM. I recommend that after you receive a reply from the initial invitation you take some time and take a look at the map and history to place characters in the world.
The invitation
Before the game, players are sent an invitation. The invitation contains a poster that their character finds and some further details on character creation.
Try an get the invitations sent out at least a week before you start your game. This will give you some time to prepare some of the characters backgrounds. Also make sure you get your players to respond to your invitation ASAP.