Re’ Stam No’e Gnud – The Origin of the Name

A region map of Re Stam Noe Gnud for the DnD 5e Campaign Slaves of Troustar

Re’ Stam No’e Gnud: Part 1Lint to Slaves of Troustar Contents Page

 

The World for the Dungeons and Dragons 5e Campaign: Slaves of Troustar

See what I did there? The very height of cleverness, I know, but I was having a slow brain day and I kinda like how it turned out.

For the remote humanoid cat-people known as the Purrs who reside in a distant valley of the Forgotten Territories, Purrusa – the great cat herder – created the giant sand box know to the rest of the world as Re’ Stam No’e Gnud. These people believe that this world was created for them to find dark crevices to fit in, knock carefully placed objects off and to generally feels a blissful sense of apathy towards. The remoteness of the Purrs has lead them to believe that they are the only cognizant creatures in the realm even when the occasional adventurer makes their way to these far reaches they often ignore the person, unless of course this adventurer is in their comfy spot. Then there is blood…a lot of blood.

The Origin of the Name

But for the rest of the world we are concerned about, how did such a long and convoluted name come about?

Well, committee of course.

Some fifty years past, a fragile peace was forged between the Human empire of Vesluvia, the Elf empire of Alastia and the Dwarf Kingdom of Todimn. Each empire had a name for the world and after months of bickering and threats Lord Vecevious, Patrician of the Vesluvian Empire calmly interjected, suggesting that all names for the world be forged into one and that a public draw be made to determine which name would determine its order.

Krom's Pass - A centre point for Vesluvia, Alastia and Todimn

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